Bind.GL.Generator.Generator C# (CSharp) Method

Generator() public method

public Generator ( ) : System
return System
        public Generator()
        {
            if (Settings.Compatibility == Settings.Legacy.Tao)
            {
                Settings.OutputNamespace = "Tao.OpenGl";
                Settings.OutputClass = "Gl";
            }
            else
            {
                // Defaults
            }

            Settings.ImportsFile = "GLCore.cs";
            Settings.DelegatesFile = "GLDelegates.cs";
            Settings.EnumsFile = "GLEnums.cs";
            Settings.WrappersFile = "GL.cs";

            Delegates = new DelegateCollection();
            Enums = new EnumCollection();
            Wrappers = new FunctionCollection();
        }