BezierFitting.Scene.CalcDeviation C# (CSharp) Method

CalcDeviation() private method

private CalcDeviation ( ) : void
return void
        private void CalcDeviation()
        {
            double v = Fitting.CalcDeviation(DataPoints, CurrentBezier);
            if (v < MinDeviation)
            {
                MinDeviation = v;
                TargetBezier = CurrentBezier;
            }
        }