protected AddNode ( INode node, bool named, Action |
||
node | INode | |
named | bool | |
modify | Action |
|
return | void |
protected override void AddNode(INode node, bool named, Action<INode> modify)
{
if (node is ValueNode) _values.Add((ValueNode)node);
else _values.Add(new ValueNode(node.Name, this).Configure(modify).As<ValueNode>());
}