BeardedManStudios.Network.Unity.UnityEventObject.Awake C# (CSharp) Method

Awake() private method

private Awake ( ) : void
return void
		private void Awake()
		{
			if (Instance != null)
			{
				skipCalls = true;
				Destroy(gameObject);
				return;
			}

			Instance = this;
        }