Battlehub.RTSaveLoad.PersistentObjects.PersistentCamera.GetDependencies C# (CSharp) Method

GetDependencies() protected method

protected GetDependencies ( UnityEngine.Object>.System.Collections.Generic.Dictionary dependencies, object obj ) : void
dependencies UnityEngine.Object>.System.Collections.Generic.Dictionary
obj object
return void
		protected override void GetDependencies(System.Collections.Generic.Dictionary<long, UnityEngine.Object> dependencies, object obj)
		{
			base.GetDependencies(dependencies, obj);
			if(obj == null)
			{
				return;
			}
			UnityEngine.Camera o = (UnityEngine.Camera)obj;
			AddDependency(o.targetTexture, dependencies);
		}