public Boolean IsWeapon()
{
switch (Classification)
{
case Item.ClassificationType.amazon_bow:
case Item.ClassificationType.amazon_javelin:
case Item.ClassificationType.amazon_spear:
case Item.ClassificationType.assassin_katar:
case Item.ClassificationType.axe:
case Item.ClassificationType.bow:
case Item.ClassificationType.club:
case Item.ClassificationType.crossbow:
case Item.ClassificationType.dagger:
case Item.ClassificationType.hammer:
case Item.ClassificationType.javelin:
case Item.ClassificationType.mace:
case Item.ClassificationType.polearm:
case Item.ClassificationType.scepter:
case Item.ClassificationType.sorceress_orb:
case Item.ClassificationType.spear:
case Item.ClassificationType.sword:
case Item.ClassificationType.staff:
case Item.ClassificationType.throwing_axe:
case Item.ClassificationType.throwing_knife:
case Item.ClassificationType.throwing_potion:
case Item.ClassificationType.wand:
return true;
}
return false;
}