public override void BotThreadFunction()
{
Int32 startTime = Time();
if (ClientlessBot.debugging)
Console.WriteLine("{0}: [D2GS] Bot is in town.", Account);
Thread.Sleep(500);
StashItems();
MoveToAct5();
if (BotGameData.WeaponSet != 0)
WeaponSwap();
DoPindle();
FailedGame = false;
LeaveGame();
Int32 endTime = Time() - startTime;
Console.WriteLine("{0}: [BOT] Run took {1} seconds.", Account, endTime);
}