BattleNET.CRC32.Compute C# (CSharp) Method

Compute() public static method

public static Compute ( UInt32 polynomial, UInt32 seed, byte buffer ) : UInt32
polynomial System.UInt32
seed System.UInt32
buffer byte
return System.UInt32
        public static UInt32 Compute(UInt32 polynomial, UInt32 seed, byte[] buffer)
        {
            return ~CalculateHash(InitializeTable(polynomial), seed, buffer, 0, buffer.Length);
        }

Same methods

CRC32::Compute ( UInt32 seed, byte buffer ) : UInt32
CRC32::Compute ( byte buffer ) : UInt32