Banshee.Gui.PlaybackActions.OnPlayerEvent C# (CSharp) Method

OnPlayerEvent() private method

private OnPlayerEvent ( Banshee.MediaEngine.PlayerEventArgs args ) : void
args Banshee.MediaEngine.PlayerEventArgs
return void
        private void OnPlayerEvent (PlayerEventArgs args)
        {
            switch (args.Event) {
                case PlayerEvent.Error:
                case PlayerEvent.EndOfStream:
                    ToggleAction stop_action = (ToggleAction) this["StopWhenFinishedAction"];
                    // Kinda lame, but we don't want to actually reset StopWhenFinished inside the controller
                    // since it is also listening to EOS and needs to actually stop playback; we listen here
                    // just to keep the UI in sync.
                    stop_action.Activated -= OnStopWhenFinishedAction;
                    stop_action.Active = false;
                    stop_action.Activated += OnStopWhenFinishedAction;
                    break;
                case PlayerEvent.StateChange:
                    OnPlayerStateChange ((PlayerEventStateChangeArgs)args);
                    break;
            }
        }