Banshee.GStreamer.PlayerEngine.OnBuffering C# (CSharp) Method

OnBuffering() private method

private OnBuffering ( IntPtr player, int progress ) : void
player System.IntPtr
progress int
return void
        private void OnBuffering (IntPtr player, int progress)
        {
            if (buffering_finished && progress >= 100) {
                return;
            }

            buffering_finished = progress >= 100;
            OnEventChanged (new PlayerEventBufferingArgs ((double) progress / 100.0));
        }
PlayerEngine