Ballz.GameSession.Logic.GameLogic.ChooseNextBall C# (CSharp) Method

ChooseNextBall() public method

public ChooseNextBall ( Player player ) : Ball
player Player
return Ballz.GameSession.World.Ball
        public Ball ChooseNextBall(Player player)
        {
            if (player.OwnedBalls.Count == null)
                return null;
            else
                return player.OwnedBalls[(player.OwnedBalls.IndexOf(player.ActiveBall) + 1) % player.OwnedBalls.Count];
        }