public static void CreateGameLog()
{
Console.WriteLine("Creating game log...");
using (var writer = new StreamWriter(new FileStream(QuizLogFilePath, FileMode.Create)))
{
var data = new List<object>();
GetFiles(data, Purpose.Game);
//Write out to stream.
writer.Write(String.Join(Deli, data));
}
Console.WriteLine("Game log created.");
}