public void NewColor()
{
// Generate a random RGB
Random random = new Random();
int rgbR = random.Next(20, 256);
int rgbG = random.Next(20, 256);
int rgbB = random.Next(20, 256);
Color randColor = Color.FromArgb((rgbR - 20), (rgbG - 20), (rgbB - 20));
// Set the colors
this.BackColor = randColor;
PlayButton.ForeColor = randColor;
if (!lColors)
{
LabelColors();
lColors = true;
}
}