private void set_active_button(button_enum i_e_button)
{
m_cmd_quy_trinh.BackColor = Color.DodgerBlue;
m_cmd_thuc_linh.BackColor = Color.DodgerBlue;
m_cmd_tong_thu.BackColor = Color.DodgerBlue;
m_cmd_tong_tri_tra.BackColor = Color.DodgerBlue;
switch (i_e_button)
{
case button_enum.thuc_linh:
m_cmd_thuc_linh.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(128)))), ((int)(((byte)(0)))));
break;
case button_enum.tong_thu:
m_cmd_tong_thu.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(128)))), ((int)(((byte)(0)))));
break;
case button_enum.tri_tra:
m_cmd_tong_tri_tra.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(128)))), ((int)(((byte)(0)))));
break;
case button_enum.tro_giup:
m_cmd_quy_trinh.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(128)))), ((int)(((byte)(0)))));
break;
}
}