public ViewerForm( BImage _Image )
{
InitializeComponent();
//TransparencyKey = SystemColors.Control;
// Setup device
m_Device = new Device();
m_Device.Init( Handle, false, true );
m_CB_Global = new ConstantBuffer< CB_Global >( m_Device, 0 );
// Create shaders
m_Shader_Render2D = new Shader( m_Device, new ShaderFile( new System.IO.FileInfo( @"./Shaders/Render2D.hlsl" ) ), VERTEX_FORMAT.Pt4, "VS", null, "PS", null );
// Create the texture
try
{
if ( _Image.m_Opts.m_type == BImage.ImageOptions.TYPE.TT_2D ) {
m_Tex2D = _Image.CreateTexture2D( m_Device );
m_CB_Global.m.m_ImageWidth = (uint) m_Tex2D.Width;
m_CB_Global.m.m_ImageHeight = (uint) m_Tex2D.Height;
m_CB_Global.m.m_ImageDepth = (uint) m_Tex2D.ArraySize;
m_CB_Global.m.m_ImageType = 0;
integerTrackbarControlMipLevel.RangeMax = m_Tex2D.MipLevelsCount;
integerTrackbarControlMipLevel.VisibleRangeMax = m_Tex2D.MipLevelsCount;
} else if ( _Image.m_Opts.m_type == BImage.ImageOptions.TYPE.TT_CUBIC ) {
m_TexCube = _Image.CreateTextureCube( m_Device );
m_CB_Global.m.m_ImageWidth = (uint) m_TexCube.Width;
m_CB_Global.m.m_ImageHeight = (uint) m_TexCube.Height;
m_CB_Global.m.m_ImageDepth = (uint) m_TexCube.ArraySize;
m_CB_Global.m.m_ImageType = 1;
integerTrackbarControlMipLevel.RangeMax = m_TexCube.MipLevelsCount;
integerTrackbarControlMipLevel.VisibleRangeMax = m_TexCube.MipLevelsCount;
} else if ( _Image.m_Opts.m_type == BImage.ImageOptions.TYPE.TT_3D ) {
m_Tex3D = _Image.CreateTexture3D( m_Device );
}
// Enable EV manipulation for HDR images
bool showExposure = _Image.m_Opts.m_format.m_type == BImage.PixelFormat.Type.FLOAT;
labelEV.Visible = showExposure;
floatTrackbarControlEV.Visible = showExposure;
}
catch ( Exception _e )
{
MessageBox.Show( this, "Failed to create a valid texture from the image:\r\n\r\n" + _e.Message, "BImage Viewer", MessageBoxButtons.OK, MessageBoxIcon.Error );
}
Application.Idle += new EventHandler( Application_Idle );
}