protected string GameModeToString(string mode)
{
switch (mode)
{
case "gpm_coop":
return "Co-op";
case "gpm_cq":
return "Conquest";
case "sp1":
return "Singleplayer 16";
case "sp2":
return "Singleplayer 32";
case "sp3":
return "Singleplayer 64";
default:
return mode;
}
}