BF2Statistics.GameResultForm.InitializeComponent C# (CSharp) Method

InitializeComponent() private method

Required method for Designer support - do not modify the contents of this method with the code editor.
private InitializeComponent ( ) : void
return void
        private void InitializeComponent()
        {
            this.tabControl1 = new System.Windows.Forms.TabControl();
            this.ScoreboardTab = new System.Windows.Forms.TabPage();
            this.TeamName2 = new System.Windows.Forms.Label();
            this.TicketsLabel2 = new System.Windows.Forms.Label();
            this.TeamName1 = new System.Windows.Forms.Label();
            this.TicketsLabel1 = new System.Windows.Forms.Label();
            this.ArmyFlag2 = new System.Windows.Forms.PictureBox();
            this.ArmyFlag1 = new System.Windows.Forms.PictureBox();
            this.Team2Grid = new System.Windows.Forms.DataGridView();
            this.dataGridViewImageColumn1 = new System.Windows.Forms.DataGridViewImageColumn();
            this.dataGridViewTextBoxColumn1 = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.dataGridViewTextBoxColumn2 = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.dataGridViewTextBoxColumn3 = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.dataGridViewTextBoxColumn4 = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.Team1Grid = new System.Windows.Forms.DataGridView();
            this.RankImgColumn = new System.Windows.Forms.DataGridViewImageColumn();
            this.NameColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.ScoreColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.KillColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.DeathsColumn = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.RoundDataTab = new System.Windows.Forms.TabPage();
            this.EorPlayers2Label = new System.Windows.Forms.Label();
            this.EorPlayers1Label = new System.Windows.Forms.Label();
            this.Team2PlayersLabel = new System.Windows.Forms.Label();
            this.Team1PlayersLabel = new System.Windows.Forms.Label();
            this.TotalPlayersLabel = new System.Windows.Forms.Label();
            this.ServerPortLabel = new System.Windows.Forms.Label();
            this.ServerNameLabel = new System.Windows.Forms.Label();
            this.RoundTimeLabel = new System.Windows.Forms.Label();
            this.EndTimeLabel = new System.Windows.Forms.Label();
            this.StartTimeLabel = new System.Windows.Forms.Label();
            this.DeathsLabel = new System.Windows.Forms.Label();
            this.KillsLabel = new System.Windows.Forms.Label();
            this.GameModeLabel = new System.Windows.Forms.Label();
            this.ModLabel = new System.Windows.Forms.Label();
            this.MapNameLabel = new System.Windows.Forms.Label();
            this.label16 = new System.Windows.Forms.Label();
            this.label15 = new System.Windows.Forms.Label();
            this.label14 = new System.Windows.Forms.Label();
            this.label13 = new System.Windows.Forms.Label();
            this.label12 = new System.Windows.Forms.Label();
            this.label11 = new System.Windows.Forms.Label();
            this.label10 = new System.Windows.Forms.Label();
            this.label9 = new System.Windows.Forms.Label();
            this.label8 = new System.Windows.Forms.Label();
            this.label7 = new System.Windows.Forms.Label();
            this.label6 = new System.Windows.Forms.Label();
            this.label5 = new System.Windows.Forms.Label();
            this.label4 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.RoundProcLabel = new System.Windows.Forms.Label();
            this.tabControl1.SuspendLayout();
            this.ScoreboardTab.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.ArmyFlag2)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.ArmyFlag1)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.Team2Grid)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.Team1Grid)).BeginInit();
            this.RoundDataTab.SuspendLayout();
            this.SuspendLayout();
            // 
            // tabControl1
            // 
            this.tabControl1.Appearance = System.Windows.Forms.TabAppearance.Buttons;
            this.tabControl1.Controls.Add(this.ScoreboardTab);
            this.tabControl1.Controls.Add(this.RoundDataTab);
            this.tabControl1.Location = new System.Drawing.Point(12, 22);
            this.tabControl1.Name = "tabControl1";
            this.tabControl1.SelectedIndex = 0;
            this.tabControl1.Size = new System.Drawing.Size(760, 493);
            this.tabControl1.TabIndex = 0;
            // 
            // ScoreboardTab
            // 
            this.ScoreboardTab.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.ScoreboardTab.Controls.Add(this.TeamName2);
            this.ScoreboardTab.Controls.Add(this.TicketsLabel2);
            this.ScoreboardTab.Controls.Add(this.TeamName1);
            this.ScoreboardTab.Controls.Add(this.TicketsLabel1);
            this.ScoreboardTab.Controls.Add(this.ArmyFlag2);
            this.ScoreboardTab.Controls.Add(this.ArmyFlag1);
            this.ScoreboardTab.Controls.Add(this.Team2Grid);
            this.ScoreboardTab.Controls.Add(this.Team1Grid);
            this.ScoreboardTab.Location = new System.Drawing.Point(4, 25);
            this.ScoreboardTab.Name = "ScoreboardTab";
            this.ScoreboardTab.Padding = new System.Windows.Forms.Padding(3);
            this.ScoreboardTab.Size = new System.Drawing.Size(752, 464);
            this.ScoreboardTab.TabIndex = 0;
            this.ScoreboardTab.Text = "Scoreboard";
            // 
            // TeamName2
            // 
            this.TeamName2.AutoSize = true;
            this.TeamName2.Location = new System.Drawing.Point(513, 33);
            this.TeamName2.Name = "TeamName2";
            this.TeamName2.Size = new System.Drawing.Size(168, 13);
            this.TeamName2.TabIndex = 7;
            this.TeamName2.Text = "My very very very long team name";
            // 
            // TicketsLabel2
            // 
            this.TicketsLabel2.AutoSize = true;
            this.TicketsLabel2.Location = new System.Drawing.Point(513, 58);
            this.TicketsLabel2.Name = "TicketsLabel2";
            this.TicketsLabel2.Size = new System.Drawing.Size(0, 13);
            this.TicketsLabel2.TabIndex = 6;
            // 
            // TeamName1
            // 
            this.TeamName1.AutoSize = true;
            this.TeamName1.Location = new System.Drawing.Point(147, 33);
            this.TeamName1.Name = "TeamName1";
            this.TeamName1.Size = new System.Drawing.Size(168, 13);
            this.TeamName1.TabIndex = 5;
            this.TeamName1.Text = "My very very very long team name";
            // 
            // TicketsLabel1
            // 
            this.TicketsLabel1.AutoSize = true;
            this.TicketsLabel1.Location = new System.Drawing.Point(147, 58);
            this.TicketsLabel1.Name = "TicketsLabel1";
            this.TicketsLabel1.Size = new System.Drawing.Size(0, 13);
            this.TicketsLabel1.TabIndex = 4;
            // 
            // ArmyFlag2
            // 
            this.ArmyFlag2.Location = new System.Drawing.Point(379, 16);
            this.ArmyFlag2.Name = "ArmyFlag2";
            this.ArmyFlag2.Size = new System.Drawing.Size(128, 64);
            this.ArmyFlag2.TabIndex = 3;
            this.ArmyFlag2.TabStop = false;
            // 
            // ArmyFlag1
            // 
            this.ArmyFlag1.Location = new System.Drawing.Point(13, 16);
            this.ArmyFlag1.Name = "ArmyFlag1";
            this.ArmyFlag1.Size = new System.Drawing.Size(128, 64);
            this.ArmyFlag1.TabIndex = 2;
            this.ArmyFlag1.TabStop = false;
            // 
            // Team2Grid
            // 
            this.Team2Grid.AllowUserToAddRows = false;
            this.Team2Grid.AllowUserToDeleteRows = false;
            this.Team2Grid.AllowUserToResizeColumns = false;
            this.Team2Grid.AllowUserToResizeRows = false;
            this.Team2Grid.BackgroundColor = System.Drawing.SystemColors.ControlLightLight;
            this.Team2Grid.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.Team2Grid.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
            this.Team2Grid.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
            this.dataGridViewImageColumn1,
            this.dataGridViewTextBoxColumn1,
            this.dataGridViewTextBoxColumn2,
            this.dataGridViewTextBoxColumn3,
            this.dataGridViewTextBoxColumn4});
            this.Team2Grid.Location = new System.Drawing.Point(379, 86);
            this.Team2Grid.MultiSelect = false;
            this.Team2Grid.Name = "Team2Grid";
            this.Team2Grid.ReadOnly = true;
            this.Team2Grid.RowHeadersVisible = false;
            this.Team2Grid.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
            this.Team2Grid.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.FullRowSelect;
            this.Team2Grid.Size = new System.Drawing.Size(360, 367);
            this.Team2Grid.TabIndex = 1;
            // 
            // dataGridViewImageColumn1
            // 
            this.dataGridViewImageColumn1.FillWeight = 32F;
            this.dataGridViewImageColumn1.HeaderText = "Rank";
            this.dataGridViewImageColumn1.Name = "dataGridViewImageColumn1";
            this.dataGridViewImageColumn1.ReadOnly = true;
            this.dataGridViewImageColumn1.Resizable = System.Windows.Forms.DataGridViewTriState.False;
            this.dataGridViewImageColumn1.Width = 40;
            // 
            // dataGridViewTextBoxColumn1
            // 
            this.dataGridViewTextBoxColumn1.FillWeight = 140F;
            this.dataGridViewTextBoxColumn1.HeaderText = "Name";
            this.dataGridViewTextBoxColumn1.Name = "dataGridViewTextBoxColumn1";
            this.dataGridViewTextBoxColumn1.ReadOnly = true;
            this.dataGridViewTextBoxColumn1.Width = 140;
            // 
            // dataGridViewTextBoxColumn2
            // 
            this.dataGridViewTextBoxColumn2.FillWeight = 60F;
            this.dataGridViewTextBoxColumn2.HeaderText = "Score";
            this.dataGridViewTextBoxColumn2.Name = "dataGridViewTextBoxColumn2";
            this.dataGridViewTextBoxColumn2.ReadOnly = true;
            this.dataGridViewTextBoxColumn2.Width = 60;
            // 
            // dataGridViewTextBoxColumn3
            // 
            this.dataGridViewTextBoxColumn3.FillWeight = 50F;
            this.dataGridViewTextBoxColumn3.HeaderText = "Kills";
            this.dataGridViewTextBoxColumn3.Name = "dataGridViewTextBoxColumn3";
            this.dataGridViewTextBoxColumn3.ReadOnly = true;
            this.dataGridViewTextBoxColumn3.Width = 50;
            // 
            // dataGridViewTextBoxColumn4
            // 
            this.dataGridViewTextBoxColumn4.FillWeight = 50F;
            this.dataGridViewTextBoxColumn4.HeaderText = "Deaths";
            this.dataGridViewTextBoxColumn4.Name = "dataGridViewTextBoxColumn4";
            this.dataGridViewTextBoxColumn4.ReadOnly = true;
            this.dataGridViewTextBoxColumn4.Width = 50;
            // 
            // Team1Grid
            // 
            this.Team1Grid.AllowUserToAddRows = false;
            this.Team1Grid.AllowUserToDeleteRows = false;
            this.Team1Grid.AllowUserToResizeColumns = false;
            this.Team1Grid.AllowUserToResizeRows = false;
            this.Team1Grid.BackgroundColor = System.Drawing.SystemColors.ControlLightLight;
            this.Team1Grid.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.Team1Grid.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
            this.Team1Grid.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
            this.RankImgColumn,
            this.NameColumn,
            this.ScoreColumn,
            this.KillColumn,
            this.DeathsColumn});
            this.Team1Grid.Location = new System.Drawing.Point(13, 86);
            this.Team1Grid.MultiSelect = false;
            this.Team1Grid.Name = "Team1Grid";
            this.Team1Grid.ReadOnly = true;
            this.Team1Grid.RowHeadersVisible = false;
            this.Team1Grid.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
            this.Team1Grid.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.FullRowSelect;
            this.Team1Grid.Size = new System.Drawing.Size(360, 367);
            this.Team1Grid.TabIndex = 0;
            // 
            // RankImgColumn
            // 
            this.RankImgColumn.FillWeight = 32F;
            this.RankImgColumn.HeaderText = "Rank";
            this.RankImgColumn.Name = "RankImgColumn";
            this.RankImgColumn.ReadOnly = true;
            this.RankImgColumn.Resizable = System.Windows.Forms.DataGridViewTriState.False;
            this.RankImgColumn.Width = 40;
            // 
            // NameColumn
            // 
            this.NameColumn.FillWeight = 140F;
            this.NameColumn.HeaderText = "Name";
            this.NameColumn.Name = "NameColumn";
            this.NameColumn.ReadOnly = true;
            this.NameColumn.Width = 140;
            // 
            // ScoreColumn
            // 
            this.ScoreColumn.FillWeight = 60F;
            this.ScoreColumn.HeaderText = "Score";
            this.ScoreColumn.Name = "ScoreColumn";
            this.ScoreColumn.ReadOnly = true;
            this.ScoreColumn.Width = 60;
            // 
            // KillColumn
            // 
            this.KillColumn.FillWeight = 50F;
            this.KillColumn.HeaderText = "Kills";
            this.KillColumn.Name = "KillColumn";
            this.KillColumn.ReadOnly = true;
            this.KillColumn.Width = 50;
            // 
            // DeathsColumn
            // 
            this.DeathsColumn.FillWeight = 50F;
            this.DeathsColumn.HeaderText = "Deaths";
            this.DeathsColumn.Name = "DeathsColumn";
            this.DeathsColumn.ReadOnly = true;
            this.DeathsColumn.Width = 50;
            // 
            // RoundDataTab
            // 
            this.RoundDataTab.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.RoundDataTab.Controls.Add(this.RoundProcLabel);
            this.RoundDataTab.Controls.Add(this.label2);
            this.RoundDataTab.Controls.Add(this.EorPlayers2Label);
            this.RoundDataTab.Controls.Add(this.EorPlayers1Label);
            this.RoundDataTab.Controls.Add(this.Team2PlayersLabel);
            this.RoundDataTab.Controls.Add(this.Team1PlayersLabel);
            this.RoundDataTab.Controls.Add(this.TotalPlayersLabel);
            this.RoundDataTab.Controls.Add(this.ServerPortLabel);
            this.RoundDataTab.Controls.Add(this.ServerNameLabel);
            this.RoundDataTab.Controls.Add(this.RoundTimeLabel);
            this.RoundDataTab.Controls.Add(this.EndTimeLabel);
            this.RoundDataTab.Controls.Add(this.StartTimeLabel);
            this.RoundDataTab.Controls.Add(this.DeathsLabel);
            this.RoundDataTab.Controls.Add(this.KillsLabel);
            this.RoundDataTab.Controls.Add(this.GameModeLabel);
            this.RoundDataTab.Controls.Add(this.ModLabel);
            this.RoundDataTab.Controls.Add(this.MapNameLabel);
            this.RoundDataTab.Controls.Add(this.label16);
            this.RoundDataTab.Controls.Add(this.label15);
            this.RoundDataTab.Controls.Add(this.label14);
            this.RoundDataTab.Controls.Add(this.label13);
            this.RoundDataTab.Controls.Add(this.label12);
            this.RoundDataTab.Controls.Add(this.label11);
            this.RoundDataTab.Controls.Add(this.label10);
            this.RoundDataTab.Controls.Add(this.label9);
            this.RoundDataTab.Controls.Add(this.label8);
            this.RoundDataTab.Controls.Add(this.label7);
            this.RoundDataTab.Controls.Add(this.label6);
            this.RoundDataTab.Controls.Add(this.label5);
            this.RoundDataTab.Controls.Add(this.label4);
            this.RoundDataTab.Controls.Add(this.label3);
            this.RoundDataTab.Controls.Add(this.label1);
            this.RoundDataTab.Location = new System.Drawing.Point(4, 25);
            this.RoundDataTab.Name = "RoundDataTab";
            this.RoundDataTab.Padding = new System.Windows.Forms.Padding(3);
            this.RoundDataTab.Size = new System.Drawing.Size(752, 464);
            this.RoundDataTab.TabIndex = 1;
            this.RoundDataTab.Text = "Round Data";
            // 
            // EorPlayers2Label
            // 
            this.EorPlayers2Label.AutoSize = true;
            this.EorPlayers2Label.Location = new System.Drawing.Point(543, 212);
            this.EorPlayers2Label.Name = "EorPlayers2Label";
            this.EorPlayers2Label.Size = new System.Drawing.Size(13, 13);
            this.EorPlayers2Label.TabIndex = 30;
            this.EorPlayers2Label.Text = "0";
            // 
            // EorPlayers1Label
            // 
            this.EorPlayers1Label.AutoSize = true;
            this.EorPlayers1Label.Location = new System.Drawing.Point(543, 185);
            this.EorPlayers1Label.Name = "EorPlayers1Label";
            this.EorPlayers1Label.Size = new System.Drawing.Size(13, 13);
            this.EorPlayers1Label.TabIndex = 29;
            this.EorPlayers1Label.Text = "0";
            // 
            // Team2PlayersLabel
            // 
            this.Team2PlayersLabel.AutoSize = true;
            this.Team2PlayersLabel.Location = new System.Drawing.Point(543, 158);
            this.Team2PlayersLabel.Name = "Team2PlayersLabel";
            this.Team2PlayersLabel.Size = new System.Drawing.Size(13, 13);
            this.Team2PlayersLabel.TabIndex = 28;
            this.Team2PlayersLabel.Text = "0";
            // 
            // Team1PlayersLabel
            // 
            this.Team1PlayersLabel.AutoSize = true;
            this.Team1PlayersLabel.Location = new System.Drawing.Point(543, 131);
            this.Team1PlayersLabel.Name = "Team1PlayersLabel";
            this.Team1PlayersLabel.Size = new System.Drawing.Size(13, 13);
            this.Team1PlayersLabel.TabIndex = 27;
            this.Team1PlayersLabel.Text = "0";
            // 
            // TotalPlayersLabel
            // 
            this.TotalPlayersLabel.AutoSize = true;
            this.TotalPlayersLabel.Location = new System.Drawing.Point(543, 104);
            this.TotalPlayersLabel.Name = "TotalPlayersLabel";
            this.TotalPlayersLabel.Size = new System.Drawing.Size(13, 13);
            this.TotalPlayersLabel.TabIndex = 26;
            this.TotalPlayersLabel.Text = "0";
            // 
            // ServerPortLabel
            // 
            this.ServerPortLabel.AutoSize = true;
            this.ServerPortLabel.Location = new System.Drawing.Point(543, 67);
            this.ServerPortLabel.Name = "ServerPortLabel";
            this.ServerPortLabel.Size = new System.Drawing.Size(60, 13);
            this.ServerPortLabel.TabIndex = 25;
            this.ServerPortLabel.Text = "Server Port";
            // 
            // ServerNameLabel
            // 
            this.ServerNameLabel.AutoSize = true;
            this.ServerNameLabel.Location = new System.Drawing.Point(543, 45);
            this.ServerNameLabel.Name = "ServerNameLabel";
            this.ServerNameLabel.Size = new System.Drawing.Size(69, 13);
            this.ServerNameLabel.TabIndex = 24;
            this.ServerNameLabel.Text = "Server Name";
            // 
            // RoundTimeLabel
            // 
            this.RoundTimeLabel.AutoSize = true;
            this.RoundTimeLabel.Location = new System.Drawing.Point(152, 249);
            this.RoundTimeLabel.Name = "RoundTimeLabel";
            this.RoundTimeLabel.Size = new System.Drawing.Size(83, 13);
            this.RoundTimeLabel.TabIndex = 23;
            this.RoundTimeLabel.Text = "Some Timespan";
            // 
            // EndTimeLabel
            // 
            this.EndTimeLabel.AutoSize = true;
            this.EndTimeLabel.Location = new System.Drawing.Point(152, 224);
            this.EndTimeLabel.Name = "EndTimeLabel";
            this.EndTimeLabel.Size = new System.Drawing.Size(56, 13);
            this.EndTimeLabel.TabIndex = 22;
            this.EndTimeLabel.Text = "Date Here";
            // 
            // StartTimeLabel
            // 
            this.StartTimeLabel.AutoSize = true;
            this.StartTimeLabel.Location = new System.Drawing.Point(152, 199);
            this.StartTimeLabel.Name = "StartTimeLabel";
            this.StartTimeLabel.Size = new System.Drawing.Size(56, 13);
            this.StartTimeLabel.TabIndex = 21;
            this.StartTimeLabel.Text = "Date Here";
            // 
            // DeathsLabel
            // 
            this.DeathsLabel.AutoSize = true;
            this.DeathsLabel.Location = new System.Drawing.Point(152, 155);
            this.DeathsLabel.Name = "DeathsLabel";
            this.DeathsLabel.Size = new System.Drawing.Size(13, 13);
            this.DeathsLabel.TabIndex = 20;
            this.DeathsLabel.Text = "0";
            // 
            // KillsLabel
            // 
            this.KillsLabel.AutoSize = true;
            this.KillsLabel.Location = new System.Drawing.Point(152, 132);
            this.KillsLabel.Name = "KillsLabel";
            this.KillsLabel.Size = new System.Drawing.Size(13, 13);
            this.KillsLabel.TabIndex = 19;
            this.KillsLabel.Text = "0";
            // 
            // GameModeLabel
            // 
            this.GameModeLabel.AutoSize = true;
            this.GameModeLabel.Location = new System.Drawing.Point(152, 91);
            this.GameModeLabel.Name = "GameModeLabel";
            this.GameModeLabel.Size = new System.Drawing.Size(32, 13);
            this.GameModeLabel.TabIndex = 18;
            this.GameModeLabel.Text = "Coop";
            // 
            // ModLabel
            // 
            this.ModLabel.AutoSize = true;
            this.ModLabel.Location = new System.Drawing.Point(152, 68);
            this.ModLabel.Name = "ModLabel";
            this.ModLabel.Size = new System.Drawing.Size(22, 13);
            this.ModLabel.TabIndex = 17;
            this.ModLabel.Text = "bf2";
            // 
            // MapNameLabel
            // 
            this.MapNameLabel.AutoSize = true;
            this.MapNameLabel.Location = new System.Drawing.Point(152, 45);
            this.MapNameLabel.Name = "MapNameLabel";
            this.MapNameLabel.Size = new System.Drawing.Size(35, 13);
            this.MapNameLabel.TabIndex = 16;
            this.MapNameLabel.Text = "Name";
            // 
            // label16
            // 
            this.label16.AutoSize = true;
            this.label16.Location = new System.Drawing.Point(361, 104);
            this.label16.Name = "label16";
            this.label16.Size = new System.Drawing.Size(126, 13);
            this.label16.TabIndex = 15;
            this.label16.Text = "Total Players Connected:";
            // 
            // label15
            // 
            this.label15.AutoSize = true;
            this.label15.Location = new System.Drawing.Point(35, 91);
            this.label15.Name = "label15";
            this.label15.Size = new System.Drawing.Size(68, 13);
            this.label15.TabIndex = 14;
            this.label15.Text = "Game Mode:";
            // 
            // label14
            // 
            this.label14.AutoSize = true;
            this.label14.Location = new System.Drawing.Point(35, 68);
            this.label14.Name = "label14";
            this.label14.Size = new System.Drawing.Size(62, 13);
            this.label14.TabIndex = 13;
            this.label14.Text = "Game Mod:";
            // 
            // label13
            // 
            this.label13.AutoSize = true;
            this.label13.Location = new System.Drawing.Point(35, 155);
            this.label13.Name = "label13";
            this.label13.Size = new System.Drawing.Size(79, 13);
            this.label13.TabIndex = 12;
            this.label13.Text = "Round Deaths:";
            // 
            // label12
            // 
            this.label12.AutoSize = true;
            this.label12.Location = new System.Drawing.Point(35, 132);
            this.label12.Name = "label12";
            this.label12.Size = new System.Drawing.Size(63, 13);
            this.label12.TabIndex = 11;
            this.label12.Text = "Round Kills:";
            // 
            // label11
            // 
            this.label11.AutoSize = true;
            this.label11.Location = new System.Drawing.Point(361, 67);
            this.label11.Name = "label11";
            this.label11.Size = new System.Drawing.Size(63, 13);
            this.label11.TabIndex = 10;
            this.label11.Text = "Server Port:";
            // 
            // label10
            // 
            this.label10.AutoSize = true;
            this.label10.Location = new System.Drawing.Point(361, 45);
            this.label10.Name = "label10";
            this.label10.Size = new System.Drawing.Size(72, 13);
            this.label10.TabIndex = 9;
            this.label10.Text = "Server Name:";
            // 
            // label9
            // 
            this.label9.AutoSize = true;
            this.label9.Location = new System.Drawing.Point(361, 212);
            this.label9.Name = "label9";
            this.label9.Size = new System.Drawing.Size(152, 13);
            this.label9.TabIndex = 8;
            this.label9.Text = "End of Round Team 2 Players:";
            // 
            // label8
            // 
            this.label8.AutoSize = true;
            this.label8.Location = new System.Drawing.Point(361, 185);
            this.label8.Name = "label8";
            this.label8.Size = new System.Drawing.Size(152, 13);
            this.label8.TabIndex = 7;
            this.label8.Text = "End of Round Team 1 Players:";
            // 
            // label7
            // 
            this.label7.AutoSize = true;
            this.label7.Location = new System.Drawing.Point(361, 158);
            this.label7.Name = "label7";
            this.label7.Size = new System.Drawing.Size(110, 13);
            this.label7.TabIndex = 6;
            this.label7.Text = "Total Team 2 Players:";
            // 
            // label6
            // 
            this.label6.AutoSize = true;
            this.label6.Location = new System.Drawing.Point(361, 131);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(110, 13);
            this.label6.TabIndex = 5;
            this.label6.Text = "Total Team 1 Players:";
            // 
            // label5
            // 
            this.label5.AutoSize = true;
            this.label5.Location = new System.Drawing.Point(35, 224);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(90, 13);
            this.label5.TabIndex = 4;
            this.label5.Text = "Round End Time:";
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(35, 199);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(93, 13);
            this.label4.TabIndex = 3;
            this.label4.Text = "Round Start Time:";
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(35, 249);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(95, 13);
            this.label3.TabIndex = 2;
            this.label3.Text = "Total Round Time:";
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(35, 45);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(62, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "Map Name:";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(361, 249);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(121, 13);
            this.label2.TabIndex = 31;
            this.label2.Text = "Round Data Processed:";
            // 
            // RoundProcLabel
            // 
            this.RoundProcLabel.AutoSize = true;
            this.RoundProcLabel.Location = new System.Drawing.Point(543, 249);
            this.RoundProcLabel.Name = "RoundProcLabel";
            this.RoundProcLabel.Size = new System.Drawing.Size(32, 13);
            this.RoundProcLabel.TabIndex = 32;
            this.RoundProcLabel.Text = "False";
            // 
            // GameResultForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.SystemColors.ControlLightLight;
            this.ClientSize = new System.Drawing.Size(784, 516);
            this.Controls.Add(this.tabControl1);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "GameResultForm";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
            this.Text = "GameResultForm";
            this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.GameResultForm_FormClosed);
            this.tabControl1.ResumeLayout(false);
            this.ScoreboardTab.ResumeLayout(false);
            this.ScoreboardTab.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.ArmyFlag2)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.ArmyFlag1)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.Team2Grid)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.Team1Grid)).EndInit();
            this.RoundDataTab.ResumeLayout(false);
            this.RoundDataTab.PerformLayout();
            this.ResumeLayout(false);

        }