BF2Statistics.Web.Bf2Stats.RankingsController.FinishQuery C# (CSharp) Method

FinishQuery() private method

This method is used to fetch an array of columns we need in our detailed rankings page. It also returns in 2 out variables additional data we need to adjust our query
private FinishQuery ( string action, BF2Statistics.Database.QueryBuilder.SelectQueryBuilder builder, bool &valueIsDecimal ) : void
action string The Action from our MvcRoute
builder BF2Statistics.Database.QueryBuilder.SelectQueryBuilder
valueIsDecimal bool Indicates to the calling method if the Type of return "value" is a decimal
return void
        private void FinishQuery(string action, SelectQueryBuilder builder, out bool valueIsDecimal)
        {
            // Generate our list of columns
            List<string> Cols = new List<string>()
            {
                "player.id AS pid",
                "name",
                "rank",
                "time",
                "country",
                "score / (time * 1.0 / 60) AS spm",
                "(wins * 1.0 / losses) AS wlr",
                "(kills * 1.0 / deaths) AS kdr",
            };

            // Value Type
            valueIsDecimal = false;

            // Additional function
            switch (action.ToLowerInvariant())
            {
                case "score":
                    Cols.Add("score AS value");
                    break;
                case "spm":
                    Cols.Add("score / (time * 1.0 / 60) AS value");
                    valueIsDecimal = true;
                    break;
                case "wlr":
                    Cols.Add("(wins * 1.0 / losses) AS value");
                    valueIsDecimal = true;
                    break;
                case "kdr":
                    Cols.Add("(kills * 1.0 / deaths) AS value");
                    valueIsDecimal = true;
                    break;
                case "knife_kdr":
                    Cols.Add("(weapons.knifekills * 1.0 / weapons.knifedeaths) AS value");
                    builder.AddJoin(JoinType.InnerJoin, "weapons", "id", Comparison.Equals, "player", "id");
                    valueIsDecimal = true;
                    break;
                case "sniper_acc":
                    Cols.Add("(weapons.hit4 * 1.0 / weapons.fired4) AS value");
                    valueIsDecimal = true;
                    builder.AddJoin(JoinType.InnerJoin, "weapons", "id", Comparison.Equals, "player", "id");
                    break;
                case "brs":
                    Cols.Add("rndscore AS value");
                    break;
                case "fc":
                    Cols.Add("captures AS value");
                    break;
                case "fw":
                    Cols.Add("(captureassists + captures + neutralizes + defends) AS value");
                    break;
                case "btw":
                    Cols.Add("teamscore AS value");
                    break;
                case "hpd":
                    // Hours Per Day 
                    // Timeframe: ((Last Online timstamp - Joined Timestamp) / 1 day (86400 seconds)) Gets the timespan of days played
                    // Divide Timeframe by: hours played (seconds played (`time` column) / 1 hr (3600 seconds))
                    Cols.Add("(time / 3600.0) / ((lastonline - joined) / 86400.0) AS value");
                    valueIsDecimal = true;
                    break;
                case "command":
                    Cols.Add("cmdscore AS value");
                    break;
                case "rcmds":
                    Cols.Add("COALESCE((cmdscore * 1.0 / (cmdtime  / 60)), 0.0) AS value");
                    valueIsDecimal = true;
                    break;
            }

            builder.SelectColumns(Cols.ToArray());
            //builder.WhereStatement.Add("value", Comparison.GreaterThan, 0);
            builder.AddOrderBy("value", Sorting.Descending);
        }