public void UpdateFields()
{
this.Enabled = false;
Dictionary<string, string> Fields = (StatType.SelectedIndex == 0)
? StatsConstants.PythonGlobalVars
: StatsConstants.PythonPlayerVars;
// Clear out old junk!
StatName.Items.Clear();
foreach(KeyValuePair<string, string> I in Fields)
StatName.Items.Add(new KeyValuePair(I.Key, I.Value));
this.Enabled = true;
}