private TransformTranspose ( Vector3 &v, |
||
v | Vector3 | |
m | ||
result | Vector3 | |
return | void |
public static void TransformTranspose(ref Vector3 v, ref Matrix3x3 m, out Vector3 result)
{
result = new Vector3(
Vector3.Dot(v, m.X),
Vector3.Dot(v, m.Y),
Vector3.Dot(v, m.Z));
}