BEPUphysics.BroadPhaseEntries.MobileCollidables.CompoundCollidable.OnEntityChanged C# (CSharp) Method

OnEntityChanged() protected method

protected OnEntityChanged ( ) : void
return void
        protected override void OnEntityChanged()
        {
            for (int i = 0; i < children.Count; i++)
            {
                children.Elements[i].CollisionInformation.Entity = entity;
                if (children.Elements[i].Material == null)
                    children.Elements[i].Material = entity.material;
            }
            base.OnEntityChanged();
        }