public ScreenToTile ( |
||
screenRect | ||
return | System.Drawing.RectangleF |
public System.Drawing.RectangleF ScreenToTile(Rectangle screenRect)
{
return new System.Drawing.RectangleF(
m_offsetX * -1,
m_offsetY * -1,
(float)screenRect.Width / (float)m_tileSize,
(float)screenRect.Height / (float)m_tileSize);
}