Azmyth.Assets.Assets.CreateWorld C# (CSharp) Method

CreateWorld() public static method

public static CreateWorld ( ) : VectorID
return VectorID
        public static VectorID CreateWorld()
        {
            VectorID worldID = Store.CreateAsset(typeof(World));
            World world = Assets.GetWorld(worldID);
            world.Seed = new Random().Next(500, 9999);
            world.Name = "World " + world.AssetID.ID;

            return  worldID;
        }