Axiom.SceneManagers.Bsp.TextureLight.Update C# (CSharp) Method

Update() public method

public Update ( ) : void
return void
		public override void Update()
		{
			Vector3 prevPosition = derivedPosition;

			base.Update();

			// if the position is changed notify BspSceneManager to put it in the bsp tree
			if ( derivedPosition != prevPosition )
				creator.NotifyObjectMoved( this, derivedPosition );
		}
	}