Axiom.SceneManagers.Bsp.BspSceneNode.DetachObject C# (CSharp) Method

DetachObject() public method

public DetachObject ( Axiom.Core.MovableObject obj ) : void
obj Axiom.Core.MovableObject
return void
		public override void DetachObject( MovableObject obj )
		{
			// TextureLights are detached only when removed at the BspSceneManager
			if ( !( obj is TextureLight ) )
				( (BspSceneManager)this.Creator ).NotifyObjectDetached( obj );

			base.DetachObject( obj );
		}