public virtual void WindowResized( RenderWindow rw )
{
// manually call sample callback to ensure correct order
if ( CurrentSample != null && !this.IsSamplePaused )
CurrentSample.WindowResized( rw );
if ( Mouse != null )
{
SIS.MouseState ms = this.Mouse.MouseState;
ms.Width = rw.Width;
ms.Height = rw.Height;
}
}