public GLESFrameBufferObject( GLESFBORTTManager manager, int fsaa )
{
/// Generate framebuffer object
OpenGLOES.GenFramebuffers( 1, ref _fb );
GLESConfig.GlCheckError( this );
_depth = new GLESSurfaceDescription();
_stencil = new GLESSurfaceDescription();
for ( int x = 0; x < Configuration.Config.MaxMultipleRenderTargets; x++ )
{
_color[ x ] = new GLESSurfaceDescription();
}
}
/// <summary>