public GLESFBORenderTexture( GLESFBORTTManager manager, string name, GLESSurfaceDescription target, bool writeGamma, int fsaa ) : base( name, target, writeGamma, fsaa ) { this._fbo = new GLESFrameBufferObject( manager, fsaa ); GLESConfig.GlCheckError( this ); Width = _fbo.Width; Height = _fbo.Height; }