Axiom.RenderSystems.OpenGLES.GLESDefaultHardwareBufferManager.CreateVertexBuffer C# (CSharp) Method

CreateVertexBuffer() public method

public CreateVertexBuffer ( int vertexSize, int numVerts, BufferUsage usage ) : HardwareVertexBuffer
vertexSize int
numVerts int
usage BufferUsage
return Axiom.Graphics.HardwareVertexBuffer
		public override HardwareVertexBuffer CreateVertexBuffer( int vertexSize, int numVerts, BufferUsage usage )
		{
			return CreateVertexBuffer( vertexSize, numVerts, usage, false );
		}

Same methods

GLESDefaultHardwareBufferManager::CreateVertexBuffer ( int vertexSize, int numVerts, BufferUsage usage, bool useShadowBuffer ) : HardwareVertexBuffer
GLESDefaultHardwareBufferManager