Axiom.RenderSystems.OpenGL.GLHardwarePixelBuffer.UnlockImpl C# (CSharp) Method

UnlockImpl() protected method

protected UnlockImpl ( ) : void
return void
		protected override void UnlockImpl()
		{
			if ( _currentLockOptions != BufferLocking.ReadOnly )
			{
				// From buffer to card, only upload if was locked for writing
				upload( CurrentLock );
			}

			freeBuffer();
		}