Axiom.RenderSystems.DirectX9.D3D9DepthBuffer.dispose C# (CSharp) Method

dispose() protected method

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
return void
        protected override void dispose(bool disposeManagedResources)
        {
            if (!manual)
                depthBuffer.Dispose();
            depthBuffer = null;

            creator = null;

            base.dispose(disposeManagedResources);
        }