Axiom.ParticleFX.BoxEmitter.InitParticle C# (CSharp) Method

InitParticle() public method

public InitParticle ( Particle particle ) : void
particle Axiom.ParticleSystems.Particle
return void
		public override void InitParticle( Particle particle )
		{
			Vector3 xOff, yOff, zOff;

			xOff = Utility.SymmetricRandom() * xRange;
			yOff = Utility.SymmetricRandom() * yRange;
			zOff = Utility.SymmetricRandom() * zRange;

			particle.Position = position + xOff + yOff + zOff;

			// Generate complex data by reference
			GenerateEmissionColor( ref particle.Color );
			GenerateEmissionDirection( ref particle.Direction );
			GenerateEmissionVelocity( ref particle.Direction );

			// Generate simpler data
			particle.timeToLive = particle.totalTimeToLive = GenerateEmissionTTL();
		}