protected void ShowDebugOverlay( bool show )
{
// gets a reference to the default overlay
Overlay o = OverlayManager.Instance.GetByName( "Core/DebugOverlay" );
if ( o == null )
{
LogManager.Instance.Write( string.Format( "Could not find overlay named '{0}'.", "Core/DebugOverlay" ) );
return;
}
if ( show )
{
o.Show();
}
else
{
o.Hide();
}
}