Axiom.Core.StaticGeometry.Region.RegionShadowRenderable.GetWorldTransforms C# (CSharp) Method

GetWorldTransforms() public method

public GetWorldTransforms ( Matrix4 matrices ) : void
matrices Axiom.Math.Matrix4
return void
				public override void GetWorldTransforms( Matrix4[] matrices )
				{
					matrices[ 0 ] = parent.ParentNodeFullTransform;
				}
StaticGeometry.Region.RegionShadowRenderable