Axiom.Core.Entity.TempSkelAnimBuffersBound C# (CSharp) Method

TempSkelAnimBuffersBound() public method

public TempSkelAnimBuffersBound ( bool requestNormals ) : bool
requestNormals bool
return bool
		public bool TempSkelAnimBuffersBound( bool requestNormals )
		{
			// Do we still have temp buffers for software skeleton animation bound?
			if ( this.skelAnimVertexData != null )
			{
				if ( !this.tempSkelAnimInfo.BuffersCheckedOut( true, requestNormals ) )
				{
					return false;
				}
			}
			foreach ( SubEntity subEntity in this.subEntityList )
			{
				if ( subEntity.IsVisible && subEntity.skelAnimVertexData != null )
				{
					if ( !subEntity.TempSkelAnimInfo.BuffersCheckedOut( true, requestNormals ) )
					{
						return false;
					}
				}
			}
			return true;
		}