Avalon.Network.Client.World.ConnectWorld C# (CSharp) Method

ConnectWorld() public static method

public static ConnectWorld ( byte packet, SocketClient sockstate ) : void
packet byte
sockstate SocketClient
return void
        public static void ConnectWorld(byte[] packet, SocketClient sockstate)
        {
            CMSG_CONNECT_MASTER cpkt = (CMSG_CONNECT_MASTER)packet;

            string Name = cpkt.Name;
            string IPAddr = cpkt.IPAddr;
            int Port = cpkt.Port;

            Square nSquare = new Square(Name, 1, 0, IPAddr, Port, sockstate);
            Program.SquareList.Add(nSquare);

            Logger.Log(Logger.LogLevel.Access, "Client.World", "World server connected : {0} ", Name);

            sockstate.WServer = true;
            sockstate.WSquare = nSquare;
        }