public static void CreateCharacter(byte[] packet, SocketClient sockstate)
{
String Name;
int Class;
CMSG_CHARACTER_CREATE cpkt = (CMSG_CHARACTER_CREATE)packet;
Name = cpkt.Name;
Class = cpkt.Class;
SMSG_CHARACTER_CREATE spkt = Database.CharacterCreate(Name, Class, sockstate.Account.AID);
sockstate.Client.PacketQueue.Enqueue(spkt.Stream);
}