Auto_Carry_Vayne.Manager.EventManager.Obj_AI_Base_OnBasicAttack C# (CSharp) Method

Obj_AI_Base_OnBasicAttack() private static method

private static Obj_AI_Base_OnBasicAttack ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void
sender Obj_AI_Base
args GameObjectProcessSpellCastEventArgs
return void
        private static void Obj_AI_Base_OnBasicAttack(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
        {
            if (sender.IsMe)
            {
                Variables.lastaa = Game.Time * 1000;
            }
        }