Auto.Server.Cli2LogicSerializer.Read C# (CSharp) Method

Read() public method

public Read ( BinaryReader br ) : RpcMethod
br System.IO.BinaryReader
return RPCBase.RpcMethod
        public RpcMethod Read(BinaryReader br)
        {
            RpcMethod method = new RpcMethod();
            method.MethodId = br.ReadUInt32();
            switch (method.MethodId)
            {
            case 1:
                method.Args = new object[2];
                method.Args[0] = br.ReadUInt64();
                if (br.ReadByte() == (byte)SerializeObjectMark.Common)
                {
                    method.Args[1] = br.ReadString();
                }
                break;
            case 2:
                method.Args = new object[2];
                method.Args[0] = br.ReadUInt64();
                method.Args[1] = br.ReadUInt32();
                break;
            case 3:
                method.Args = new object[2];
                method.Args[0] = br.ReadUInt64();
                method.Args[1] = br.ReadUInt32();
                break;
            case 4:
                method.Args = new object[2];
                method.Args[0] = br.ReadUInt64();
                method.Args[1] = (TowerState)br.ReadInt32();
                break;
            case 5:
                method.Args = new object[2];
                if (br.ReadByte() == (byte)SerializeObjectMark.Common)
                {
                    {
                        var count0 = br.ReadInt32();
                        var arrayVal0 = new UInt64[count0];
                        if (count0 > 0)
                        {
                            for (int i0 = 0; i0 < count0; i0++)
                            {
                                arrayVal0[i0] = br.ReadUInt64();
                            }
                        }
                        method.Args[0] = arrayVal0;
                    }
                }
                method.Args[1] = (TowerState)br.ReadInt32();
                break;
            case 6:
                method.Args = new object[2];
                if (br.ReadByte() == (byte)SerializeObjectMark.Common)
                {
                    {
                        var count0 = br.ReadInt32();
                        var listVal0 = new List<Boolean>(count0);
                        if (count0 > 0)
                        {
                            for (int i0 = 0; i0 < count0; i0++)
                            {
                                var item0 = default(Boolean);
                                item0 = br.ReadBoolean();
                                listVal0.Add(item0);
                            }
                        }
                        method.Args[0] = listVal0;
                    }
                }
                method.Args[1] = (TowerState)br.ReadInt32();
                break;
            case 7:
                method.Args = new object[2];
                if (br.ReadByte() == (byte)SerializeObjectMark.Common)
                {
                    {
                        var count0 = br.ReadInt32();
                        var dictVal0 = new Dictionary<Boolean, PlayerInfo>(count0);
                        if (count0 > 0)
                        {
                            for (int i0 = 0; i0 < count0; i0++)
                            {
                                var key0 = default(Boolean);
                                var value0 = default(PlayerInfo);
                                key0 = br.ReadBoolean();
                                value0 = (new PlayerInfo()).Read(br);
                                dictVal0.Add(key0, value0);
                            }
                        }
                        method.Args[0] = dictVal0;
                    }
                }
                method.Args[1] = (TowerState)br.ReadInt32();
                break;
            case 8:
                method.Args = new object[1];
                method.Args[0] = br.ReadUInt64();
                break;
            case 9:
                method.Args = new object[3];
                if (br.ReadByte() == (byte)SerializeObjectMark.Common)
                {
                    method.Args[0] = (new TestBaseClass()).Read(br);
                }
                if (br.ReadByte() == (byte)SerializeObjectMark.Common)
                {
                    method.Args[1] = (new TestDerived1Class()).Read(br);
                }
                if (br.ReadByte() == (byte)SerializeObjectMark.Common)
                {
                    method.Args[2] = (new TestDerived11Class()).Read(br);
                }
                break;
            case 10:
                method.Args = new object[3];
                if (br.ReadByte() == (byte)SerializeObjectMark.Common)
                {
                    method.Args[0] = (new TestBaseClass()).Read(br);
                }
                if (br.ReadByte() == (byte)SerializeObjectMark.Common)
                {
                    method.Args[1] = (new TestDerived1Class()).Read(br);
                }
                if (br.ReadByte() == (byte)SerializeObjectMark.Common)
                {
                    method.Args[2] = (new TestDerived11Class()).Read(br);
                }
                break;
            }
            return method;
        }
        public void Write(uint methodId, object[] args, BinaryWriter bw)