public override void Reward(Creature creature, Quest quest)
{
var amount = this.Amount;
// Friday: Increase in rewards for completing part-time jobs.
// (20% increase in EXP and Gold rewards)
if (quest.Data.Type == QuestType.Deliver && ErinnTime.Now.Month == ErinnMonth.AlbanElved)
amount = (int)(amount * 1.2f);
creature.Inventory.AddGold(amount);
Send.AcquireInfo(creature, "gold", amount);
}
}