public void Upgrade(int staminaPowerLevelUpgrade, int hypePowerLevelUpgrade, int attackPowerLevelUpgrade) { webSocketService.SendCommand(new PlayerPropertiesUpdateDTO(experiencePoints, level, staminaPowerLevelUpgrade, hypePowerLevelUpgrade, attackPowerLevelUpgrade)); staminaPowerLevel += staminaPowerLevelUpgrade; hypePowerLevel += hypePowerLevelUpgrade; attackPowerlevel += attackPowerLevelUpgrade; }