Assets.Scripts.CharacterControl.CharacterState.GetSpriteAnimationSequences C# (CSharp) Method

GetSpriteAnimationSequences() public method

public GetSpriteAnimationSequences ( ) : List
return List
        public List<SpriteAnimationSequence> GetSpriteAnimationSequences()
        {
            if (SpriteAnimationSequences != null)
            {
                return SpriteAnimationSequences;
            }
            else
            {
                throw new SpriteAnimationNotAvailableException();
            }
        }

Usage Example

        private void AnimateState(CharacterState state)
        {
            try {
                spriteAnimator.Sequences = state.GetSpriteAnimationSequences();
            }
            catch (SpriteAnimationNotAvailableException)
            {
                return;
            }

            try
            {
                spriteAnimator.TransitionSequence = state.GetTransitionAnimationSequence(lastStateAnimation);
            }
            catch (SpriteAnimationNotAvailableException)
            {
                spriteAnimator.TransitionSequence = null;
            }

            spriteAnimator.Settings = state.SpriteAnimationSettings;
            spriteAnimator.OnAnimationSequenceComplete -= AnimationSequenceCompleteEventHandler;
            spriteAnimator.OnAnimationSequenceComplete += AnimationSequenceCompleteEventHandler;
            spriteAnimator.Animate();
        }