Assets.Scripts.CharacterControl.CharacterAnimationController.Animate C# (CSharp) Method

Animate() public method

public Animate ( List states ) : void
states List
return void
        public void Animate(List<CharacterState> states)
        {
            if (states.Count == 0)
            {
                return;
            }
            CharacterState state = states.FindMin(playerState => playerState.AnimationPriority);
            ChangeAnimation(state);
            AnimateState(state);
        }