Assets.Core.ComboHandler.PoseFailed C# (CSharp) Method

PoseFailed() public method

public PoseFailed ( ) : void
return void
        public void PoseFailed()
        {
            AudioMngr.FailPlay();
            int count = _currentPresses.Count;

            if( count == 0 )
            {
                if(OneImg.sprite == ShortSprite)
                {
                    OneImg.sprite = FailShortSprite;
                }
                else
                {
                    OneImg.sprite = FailLongSprite;
                }
            }
            if(count == 1)
            {
                if(TwoImg.sprite == ShortSprite)
                {
                    TwoImg.sprite = FailShortSprite;
                }
                else
                {
                    TwoImg.sprite = FailLongSprite;
                }
            }
            if(count == 2)
            {
                if(ThreeImg.sprite == ShortSprite)
                {
                    ThreeImg.sprite = FailShortSprite;
                }
                else
                {
                    ThreeImg.sprite = FailLongSprite;
                }
            }

            _playerAnimationControl.FailedPose();
            ScoreSystem.poseFail = true;
            Debug.Log ("PoseFailed");
            Reset();
        }