private void PoseInputUp()
{
if (!_longPressDone)
{
_comboHandler.DoPress(PressType.Short);
}
_firstClick = true;
_longPressDone = false;
_timeCounter = 0;
_comboHandler.cooldown1.GetComponent<Animator> ().SetBool("Active", false);
_comboHandler.cooldown2.GetComponent<Animator> ().SetBool("Active", false);
_comboHandler.cooldown3.GetComponent<Animator> ().SetBool("Active", false);
}