Assets.Core.LevelSelector.Userlevels.SaveUserLevels C# (CSharp) Method

SaveUserLevels() private method

private SaveUserLevels ( ) : void
return void
        private void SaveUserLevels()
        {
            var userLevelsString = string.Join(";", _userLevels.Select(x => x.ToString()).ToArray());
            PlayerPrefs.SetString(Constants.PlayerPrefs.UserLevels, userLevelsString);
        }