Assets.Characters.AiScripts.PickupHandler.PickUpItem C# (CSharp) Method

PickUpItem() public method

public PickUpItem ( GameObject pickup ) : void
pickup UnityEngine.GameObject
return void
        public void PickUpItem(GameObject pickup)
        {
            DropCurrent();
            CurrentPickup = pickup;

            if (CurrentPickup != null)
                CurrentPickup.SetActive (false);
        }