AssetBundleGraph.NodeGUI.NodeGUI C# (CSharp) Method

NodeGUI() public method

public NodeGUI ( NodeData data ) : System
data NodeData
return System
        public NodeGUI(NodeData data)
        {
            this.m_nodeInsp = ScriptableObject.CreateInstance<NodeGUIInspectorHelper>();
            this.m_nodeInsp.hideFlags = HideFlags.DontSave;
            this.m_nodeWindowId = 0;

            this.m_data = data;

            this.m_baseRect = new Rect(m_data.X, m_data.Y, AssetBundleGraphGUISettings.NODE_BASE_WIDTH, AssetBundleGraphGUISettings.NODE_BASE_HEIGHT);

            this.m_nodeSyle = NodeGUIUtility.UnselectedStyle[m_data.Kind];

            UpdateNodeRect();
        }