public Draw ( LayerModel layer, System.Windows.Media.DrawingContext c ) : void | ||
layer | LayerModel | |
c | System.Windows.Media.DrawingContext | |
return | void |
public void Draw(LayerModel layer, DrawingContext c)
{
lock (_keyPressLayers)
{
foreach (var keyPressLayer in _keyPressLayers)
keyPressLayer.LayerType.Draw(keyPressLayer, c);
}
}