public AddSetRenderProperties ( SpriteBatchPropertiesPacket packet, bool ignoreDefaults = true, bool applyMatrix = false ) : void | ||
packet | SpriteBatchPropertiesPacket | |
ignoreDefaults | bool | |
applyMatrix | bool | |
return | void |
RenderOrder::AddSetRenderProperties ( SpriteSortMode ssm = SpriteSortMode.Deferred, |