Artemis.Engine.Graphics.RenderOrder.AddSetRenderProperties C# (CSharp) Method

AddSetRenderProperties() public method

Set the next render order action to set the render properties to the values in the given packet.
public AddSetRenderProperties ( SpriteBatchPropertiesPacket packet, bool ignoreDefaults = true, bool applyMatrix = false ) : void
packet SpriteBatchPropertiesPacket
ignoreDefaults bool
applyMatrix bool
return void
        public void AddSetRenderProperties( SpriteBatchPropertiesPacket packet
                                       , bool ignoreDefaults = true
                                       , bool applyMatrix = false )
        {
            Actions.Add(new SetRenderProperties(packet, ignoreDefaults, applyMatrix));
        }

Same methods

RenderOrder::AddSetRenderProperties ( SpriteSortMode ssm = SpriteSortMode.Deferred, BlendState bs = null, SamplerState ss = null, DepthStencilState dss = null, RasterizerState rs = null, Effect e = null, Matrix m = null, bool ignoreDefaults = true, bool applyMatrix = false ) : void